The widely anticipated game "No Man's Sky" is a universe simulator - maybe the first of its kind. Gamers will explore their own planet and name their discoveries, kind of like how we do it here on Earth!
Although No Man's Sky is a multiplayer game, it may not be so easy to find your friend online in the sim. Because the vastness of the universe is simulated, it could take thousands of real years just to travel to a planet where your friend resides. There are an estimated 18 quintillion (1.8×1019) planets in the universe of the game. The technical details about how the game works goes like this: A procedural generation using deterministic algorithms and random number generators create the simulation. Basically, the memory of the game focuses on what the character is doing in the present versus maintaining constant full memory of the present and past. When you return to something you're familiar with, the game pulls up the memory intact. I'm just guessing here, but it may be that all the data within the game is stored in the cloud.
I was thinking, maybe it would be more fruitful for the scientists over at CERN to start studying this game and the others which are soon to follow. According to the Simulation Theory, we would be running trillions of ancestor simulations once we surpass the technological ability of creating realistic simulations. This doesn't disqualify the Big Bang or the science of the universe. It simply allows us to go beyond, to the actual point of creation. The simulators aren't gods at all, they are just more advanced simulations that create simulations and on and on.
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